Files
MicrOBU/microbu-esp32c5/external/vanetza-idf/tools/socktap/nfiniity_cube_radio.proto
T
Ashin Walpola 0e9525162d Keep the colleague's microbu-esp32c5 tree in this repository
obu-firmware builds against vanetza-idf from microbu-esp32c5/external, but
that tree was gitignored, so a clone of this repository could not build the
firmware it ships. It is now committed here as ordinary files in its own
folder, microbu-esp32c5/: the colleague's commit cf4b99f plus the V2X2MAP
bridge's signature verification (--trust) used on the bench. Nothing is
fetched from or pushed to the colleague's repository; this repository and
its remotes carry everything. The folder's own .gitignore keeps build output,
downloaded components and private key material out, as it did there; the
committed file set is identical to that repository's tracked files.

The ESP32-C5 is still flashed from obu-firmware/, which only takes
vanetza-idf from microbu-esp32c5/, so the two stay separate folders.
FLASHING.md says how to take a newer version of the colleague's tree (copy
it over the folder, rebuild, test, commit).
2026-09-23 17:46:40 +02:00

80 lines
1.6 KiB
Protocol Buffer

syntax = "proto2";
message CommandRequest {
oneof kind {
LifecycleAction lifecycle = 1;
LinkLayerTransmission linklayer_tx = 2;
RadioConfiguration radio_cfg = 3;
}
}
message CommandResponse {
enum Status {
SUCCESS = 0;
FAILURE = 1;
UNKNOWN = 2;
NOT_IMPLEMENTED = 3;
}
required Status status = 1;
optional string message = 2;
optional CommandResponseData data = 3;
}
message CommandResponseData {
oneof kind {
RadioConfiguration radio_cfg = 1;
}
}
enum LifecycleAction {
SOFT_RESET = 0;
HARD_RESET = 1;
}
enum LinkLayerPriority {
BACKGROUND = 0;
BEST_EFFORT = 1;
VIDEO = 2;
VOICE = 3;
}
message RadioConfiguration {
optional bytes address = 1;
optional uint32 channel_frequency_mhz = 2;
optional bool filter_unicast_destination = 3;
optional sint32 default_tx_power_cbm = 4;
optional uint32 default_tx_datarate_500kbps = 5;
}
message LinkLayerTransmission {
optional bytes source = 1;
required bytes destination = 2;
required LinkLayerPriority priority = 3;
optional uint32 channel = 4;
optional uint32 datarate_500kbps = 5;
optional sint32 power_cbm = 6; // centi Bel mW = 10 * dBm
required bytes payload = 10;
}
message LinkLayerReception {
required bytes source = 1;
required bytes destination = 2;
optional uint32 channel = 4;
optional sint32 power_cbm = 6;
required bytes payload = 10;
}
message ChannelBusyRatio {
required uint32 busy = 1;
required uint32 total = 2;
}
message GossipMessage {
oneof kind {
ChannelBusyRatio cbr = 1;
LinkLayerReception linklayer_rx = 2;
}
}