Keep the colleague's microbu-esp32c5 tree in this repository
obu-firmware builds against vanetza-idf from microbu-esp32c5/external, but that tree was gitignored, so a clone of this repository could not build the firmware it ships. It is now committed here as ordinary files in its own folder, microbu-esp32c5/: the colleague's commit cf4b99f plus the V2X2MAP bridge's signature verification (--trust) used on the bench. Nothing is fetched from or pushed to the colleague's repository; this repository and its remotes carry everything. The folder's own .gitignore keeps build output, downloaded components and private key material out, as it did there; the committed file set is identical to that repository's tracked files. The ESP32-C5 is still flashed from obu-firmware/, which only takes vanetza-idf from microbu-esp32c5/, so the two stay separate folders. FLASHING.md says how to take a newer version of the colleague's tree (copy it over the folder, rebuild, test, commit).
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syntax = "proto2";
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message CommandRequest {
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oneof kind {
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LifecycleAction lifecycle = 1;
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LinkLayerTransmission linklayer_tx = 2;
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RadioConfiguration radio_cfg = 3;
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}
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}
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message CommandResponse {
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enum Status {
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SUCCESS = 0;
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FAILURE = 1;
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UNKNOWN = 2;
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NOT_IMPLEMENTED = 3;
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}
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required Status status = 1;
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optional string message = 2;
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optional CommandResponseData data = 3;
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}
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message CommandResponseData {
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oneof kind {
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RadioConfiguration radio_cfg = 1;
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}
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}
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enum LifecycleAction {
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SOFT_RESET = 0;
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HARD_RESET = 1;
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}
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enum LinkLayerPriority {
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BACKGROUND = 0;
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BEST_EFFORT = 1;
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VIDEO = 2;
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VOICE = 3;
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}
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message RadioConfiguration {
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optional bytes address = 1;
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optional uint32 channel_frequency_mhz = 2;
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optional bool filter_unicast_destination = 3;
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optional sint32 default_tx_power_cbm = 4;
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optional uint32 default_tx_datarate_500kbps = 5;
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}
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message LinkLayerTransmission {
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optional bytes source = 1;
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required bytes destination = 2;
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required LinkLayerPriority priority = 3;
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optional uint32 channel = 4;
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optional uint32 datarate_500kbps = 5;
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optional sint32 power_cbm = 6; // centi Bel mW = 10 * dBm
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required bytes payload = 10;
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}
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message LinkLayerReception {
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required bytes source = 1;
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required bytes destination = 2;
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optional uint32 channel = 4;
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optional sint32 power_cbm = 6;
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required bytes payload = 10;
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}
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message ChannelBusyRatio {
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required uint32 busy = 1;
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required uint32 total = 2;
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}
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message GossipMessage {
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oneof kind {
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ChannelBusyRatio cbr = 1;
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LinkLayerReception linklayer_rx = 2;
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}
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}
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