Files
MicrOBU/microbu-esp32c5/external/vanetza-idf/tools/socktap/dcc_passthrough.cpp
T
Ashin Walpola 0e9525162d Keep the colleague's microbu-esp32c5 tree in this repository
obu-firmware builds against vanetza-idf from microbu-esp32c5/external, but
that tree was gitignored, so a clone of this repository could not build the
firmware it ships. It is now committed here as ordinary files in its own
folder, microbu-esp32c5/: the colleague's commit cf4b99f plus the V2X2MAP
bridge's signature verification (--trust) used on the bench. Nothing is
fetched from or pushed to the colleague's repository; this repository and
its remotes carry everything. The folder's own .gitignore keeps build output,
downloaded components and private key material out, as it did there; the
committed file set is identical to that repository's tracked files.

The ESP32-C5 is still flashed from obu-firmware/, which only takes
vanetza-idf from microbu-esp32c5/, so the two stay separate folders.
FLASHING.md says how to take a newer version of the colleague's tree (copy
it over the folder, rebuild, test, commit).
2026-09-23 17:46:40 +02:00

42 lines
1.1 KiB
C++

#include "dcc_passthrough.hpp"
#include "time_trigger.hpp"
#include <vanetza/access/data_request.hpp>
#include <vanetza/dcc/data_request.hpp>
#include <vanetza/dcc/interface.hpp>
#include <vanetza/dcc/mapping.hpp>
#include <vanetza/net/chunk_packet.hpp>
#include <iostream>
using namespace vanetza;
DccPassthrough::DccPassthrough(access::Interface& access, TimeTrigger& trigger) :
access_(access), trigger_(trigger) {}
void DccPassthrough::request(const dcc::DataRequest& request, std::unique_ptr<ChunkPacket> packet)
{
if (!allow_packet_flow_) {
std::cout << "ignored request because packet flow is suppressed\n";
return;
}
trigger_.schedule();
access::DataRequest acc_req;
acc_req.ether_type = request.ether_type;
acc_req.source_addr = request.source;
acc_req.destination_addr = request.destination;
acc_req.access_category = dcc::map_profile_onto_ac(request.dcc_profile);
access_.request(acc_req, std::move(packet));
}
void DccPassthrough::allow_packet_flow(bool allow)
{
allow_packet_flow_ = allow;
}
bool DccPassthrough::allow_packet_flow()
{
return allow_packet_flow_;
}